Showing posts with label modelling. Show all posts
Showing posts with label modelling. Show all posts

Friday, June 13, 2014

Scraps

I am really fascinated by making these sort of shapes. I think I first saw something like this done by Saul Steinberg from back in the 50's.

It is a sort of abstract construction, random shapes that looks like something solid but don't really add up to anything specific... I call them Scraps. Anyway, I had fun shading and colouring it and thought I should do more of these, maybe even try and make a little sculpture or some repeating patterns.


Tuesday, March 13, 2012

Scott Patton Zbrush giant tutorial

This is a great tutorial - 3D Character Design Volume one.

I am only into the early stages but learning heaps from Scott Patton in this Gnomon tutorial. It really explains the process of making a creature using Zbrush.  Yeah I know it looks a bit silly at this point but wait till I get him properly posed and proportioned.

Lot of good tips and tricks. Still got a long way to go so I will post updates as they are done...



Jose Da Silva Zbrush tutorial

I have been working through some tutorials for Zbrush and Cinema 4D.
This first one is a drinking armadillo. It was from a great tutorial by Jose Da Silva  and was mostly done in Zbrush, with the bottle being made and rendered in Cinema 4D. Still has a long way to go with the high detail texturing of the skin and better painting, but I have learnt a lot from it so far.





Tuesday, September 27, 2011

A Zbrush dragon doodle



Here is a little Zbrush doodle of a dragon.

I have been learning the program for a while now and I am starting to be able to bend it to my will.